Creative director and owner of Laki Studios. Previously a concept artist specialising in RPG worldbuilding, cinematics and narration of virtual worlds.
In his career to date, he has worked on games such as The Thaumaturge, Divinity: Original Sin II, Seven: The Days Long Gone and other company projects: Fool’s Theory, Larian Studios and Games Workshop.
He is currently developing a studio producing small tactical games with charming audiovisual settings: Oaken, Sail and Haze.